Take One Moment to Consider Perceived Quality

parcelsettingsThe perception of how much effort is used to create a quality store environment can affect whether prospective visitors turn into a paying customer or whether they teleport away never to be seen again. Three of the factors that may apply to store quality include the arrangement of prims (i.e. textures, sizes, and organization) in the store, information visible on signs (i.e. pop-up notices and store policies), as well as parcel settings (i.e. name, media, restrictions).

The arrangement of prims can set the tone of the store depending on whether they appear to be rezzed in an organized fashion or scattered around the store at odd angles. Textures used in the store should be something other than the default of plywood and plain at a high enough resolution to show details, but not so high that it takes a long time for the texture to come into view. Alpha textures can be viewed from all angles to ensure there are no glitches and non-alpha textures at the same level overlap with each other resulting in the viewer randomly toggling between the two (sometimes referred to as flickering).

The purpose of signs in a store is to be informational without being too intrusive meaning landmarks and notecards are to be offered to the visitor only once, not every time they happen to walk into the sensor area. Store policies such as return, custom orders, post-sale support, and gifting options need to be clearly visible and available. Finally, any vendors that dispense a product needs to include not only the price of the item, but also the number of prims required and permissions allowed.

Parcel settings can either enhance the shopping experience or hinder it. For example, if the parcel is set to no-scripts then the chances of lag affecting avatars is minimized, but setting no-scripts might also disallow visitors from using their favorite HUD. Media settings such as music and sounds cannot conflict with each other, if there are sounds that you want the visitor to hear then a music stream playing at the same time may result in them not hearing the intended sound. Finally, the name of the parcel and description should be informative enough so that if the visitor decides to create their own landmark (rather than accepting yours) it will be informative when they are looking through their inventory window later.

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Here is why you must Rez Objects at Eye Level

eyelevelIf the goal is to get the attention of avatars whether it be signs, products, or some other attraction then such items should be rezzed at eye level. In the real world many retail stores will place merchandise at just before or at eye level, however in virtual worlds the most common eye levels are actually the avatar’s should up about two meters above the avatar’s head (sometimes referred to as camera angle and position). This is why, unlike in real life stores, many in-world stores stack items from the floor all the way to the ceiling.

However, as with any marketing methods there are always exceptions to the rule. When an avatar is in a seated position their camera position will be closer to the floor. This is also true for some of the smaller avatars in virtual worlds which is similar to real life stores who will place items such as toys and cartoon cereal boxes closer to the ground so that those products are at eye level with kids. Depending on the circumstances, an avatar in a seated position might also be in mouse-look view in which case the camera position and angle is from the front of the avatars eyes just like in real life. Shoppers tend to scan merchandise in the same method as they read a book (i.e. left-to-right such as in the western hemisphere) and will usually find the most expensive items at eye level which the lesser expensive or generic brands are located on the very top shelf or close to the floor.

The visual impact of wall decorations such as art, paintings, and photographs should also be located at eye level even if the room has a high ceiling. When rezzing such items keep in mind that the size of the artwork should be proportional to the space. Small pictures should not be placed on large empty walls and huge paintings should not be located on small walls. When there are several small decorations to be rezzed in an area they need to be clustered together with a common theme in order to fill up the space.

Make the Most of your Business Entryway

entrymatThe entrance to your business is one of the first things visitors will notice and can greatly effect whether you make a sale or not. The visual appearance needs to be inviting to portray your business in a positive light. It should be attractive both around the entrance itself, but also the path leading up to the door.

One of the most common attributes of an store front includes awnings, plants, statues, and signs. The awning canvas covering adds an aesthetic appear as well as some shelter from the elements. The plants surrounding the entrance are usually in a contained area such as potted structure or sticking up out of a segmented area of the building Sometimes multiple plants are used to create a garden. foundation. Statues can either be either side of the door or placed out in the grass lawn area leading up to the entrance. Signage is usually above the door or on one side recessed in the wall flush with the entryway.

it is very important that any decoration around the entrance does not impede navigation around or through it. While virtual worlds generally do not enforce accessibility laws such as ADA (American Disability Act) like real-world stores do, it is still a best practice to not affect avatar movement nor cause one’s camera controls to unnecessarily be impeded as a result of objects in the doorway. The final consideration is to welcome any and all visitors either with non-obstructive signage (such as a welcome mat) and make it clear to the avatar how they can contact someone for additional assistance.

The Many Advantages of Billboard Advertising

billboardexampleAdvertising strategies utilize many different marketing methods aimed at engaging new clients. Marketing your business or solutions via billboards is an excellent opportunity. When you use billboard marketing make certain you keep in mind that less is more.

Outside display advertising has long been a common and efficient way to present your products or services to your local community. Billboard marketing and advertising is amongst the most inexpensive alternatives of promotion and it also certainly has credible advantages. It is often a part of a company’s overall marketing strategy, utilizing larger-than-life signs to distribute your message about products and solutions, services, or special occasions. Outside advertising and marketing is usually a type of selling channel which involves putting up announcements and promotional products outdoors where people are able to see them. Advertisements are generally found in high traffic, line-of-sight destinations for example entryways, clubs and walkways.

This is a very efficient way of getting a sales message to the area. Marketing and advertising outside suggests ads are often available the best viewing fulfillment on the prospects therefore getting some sort of recurring advertising. Individuals visit the same landmark weekly, sometime on a daily basis. Billboard advertising is most effective when you need to get to everybody in a particular geographical location and has become the most popular form of outside advertising and marketing.